Statically linked MoltenVK for Vulkan on Mac using Ash
A Blender add-on containing workflow tools for game development
Kubekite, but in Rust, using configuration from your repos
Cargo plugin to generate list of all licenses for a crate
Cargo plugin to help you manage large dependency graphs
Cargo plugin for quickly fetching dependencies
A parser and evaluator for Rust cfg() expressions
Example project for running remote rendering on GKE
Small, incomplete replacement for the official gsutil
Helix Perforce OIDC validator
Run any buildkite build step as a Kubernetes Job
Creates graphs of crates from cargo_metadata metadata.
GitHub action for automerging PRs based on a few rules
OPA Policies for Dockerfiles, Kubernetes YAMLs, Terraform, etc
The webpage you're looking at right now
Rust binding and wrapper over NVIDIA PhysX
Simple instrumentation profiler for Rust.
Automatic GitHub release notes
Cross-platform Rust memory allocator using <a href="https://github.com/rampantpixels/rpmalloc">rpmalloc</a>
Making Rust a first-class language and ecosystem for GPU code
Game engine and DCC communication system
Helper crate for SPDX expressions
Wrapper crate for SPIRV-Tools
Superluminal Performance profiler Rust API for adding user events to captures.
A small library with a limited set of Google Cloud Storage operations
Small OAuth crate that follows the sans-io approach
Small OIDC crate that follows the sans-io approach
Example-based texture synthesis written in Rust
Easily retry futures
A basic web UI for managing WireGuard clients.
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We've got exciting announcements from Embark Studios this month, including 2 new open source projects!
Welcome to the first Embark developer newsletter! In this edition, see tech talks from our Rust engineers and read about our Blender sponsorship.